Add Spectre-style boot intro with decrypt animation + version system

Animated splash: boot lines with system detection, ASCII logo with
character-by-character decrypt effect. --no-intro to skip. v1.0.0.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
lukasz@orzechowski.eu
2026-03-24 00:53:30 +01:00
parent 18d19ddc5b
commit e83b3c462c

View File

@@ -1214,9 +1214,166 @@ class Renderer:
curses.color_pair(C_POPUP_HL) | curses.A_BOLD) curses.color_pair(C_POPUP_HL) | curses.A_BOLD)
# ─── Intro ──────────────────────────────────────────────────────────
VERSION = "1.0.0"
LOGO_ART = [
" ███████╗██╗ ██╗███████╗████████╗ █████╗ ████████╗███████╗",
" ██╔════╝╚██╗ ██╔╝██╔════╝╚══██╔══╝██╔══██╗╚══██╔══╝██╔════╝",
" ███████╗ ╚████╔╝ ███████╗ ██║ ███████║ ██║ ███████╗",
" ╚════██║ ╚██╔╝ ╚════██║ ██║ ██╔══██║ ██║ ╚════██║",
" ███████║ ██║ ███████║ ██║ ██║ ██║ ██║ ███████║",
" ╚══════╝ ╚═╝ ╚══════╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝",
]
BOOT_LINES = [
("> SYSTATS v{ver}", 0.0),
("> initializing system probes... OK", 0.3),
("> scanning CPU cores... {cores} detected", 0.6),
("> GPU subsystem... {gpu}", 0.9),
("> network interfaces... ONLINE", 1.1),
("> thermal sensors... {temps}", 1.3),
("> process table... READY", 1.5),
("> Electric Entropy Lab // SYSTATS", 1.8),
]
import random as _random
def intro_splash(stdscr):
"""Animated boot splash inspired by Spectre/Pulse."""
curses.curs_set(0)
stdscr.nodelay(False)
stdscr.timeout(30)
init_colors()
h, w = stdscr.getmaxyx()
if h < 15 or w < 60:
return # skip intro on tiny terminals
# Gather system info for boot lines
cores = psutil.cpu_count()
gpu_str = "NVIDIA" if NVIDIA_AVAILABLE else ("AMD" if os.path.exists(AMD_GPU_PATH) else "NONE")
try:
temps_count = sum(len(v) for v in psutil.sensors_temperatures().values())
temps_str = f"{temps_count} sensors"
except Exception:
temps_str = "N/A"
glitch_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789@#$%&*!?<>/\\|{}[]~^"
# Phase 1: Boot lines
boot_start = time.time()
shown_lines = []
for line_tpl, delay in BOOT_LINES:
line = line_tpl.format(ver=VERSION, cores=cores, gpu=gpu_str, temps=temps_str)
target_time = boot_start + delay
while time.time() < target_time:
stdscr.getch() # drain input
time.sleep(0.02)
shown_lines.append(line)
stdscr.erase()
start_y = (h - len(BOOT_LINES) - len(LOGO_ART) - 4) // 2
for i, sl in enumerate(shown_lines):
col = C_LOW if "OK" in sl or "READY" in sl or "ONLINE" in sl or "detected" in sl else C_DIM
if "Electric Entropy" in sl:
col = C_ACCENT
safe_addstr(stdscr, start_y + i, (w - len(sl)) // 2, sl,
curses.color_pair(col))
stdscr.refresh()
time.sleep(0.3)
# Phase 2: Decrypt logo animation
logo_start_y = (h - len(LOGO_ART)) // 2
# Find max logo width
max_logo_w = max(len(l) for l in LOGO_ART)
# Initialize with random chars for non-space positions
logo_state = []
for line in LOGO_ART:
row = []
for ch in line:
if ch == ' ' or ch == '\u2500':
row.append(ch)
else:
row.append(_random.choice(glitch_chars))
logo_state.append(row)
# Decrypt columns left to right
total_cols = max_logo_w
decrypt_steps = 20 # frames for full decrypt
chars_per_step = max(1, total_cols // decrypt_steps)
revealed = [set() for _ in LOGO_ART]
for step in range(decrypt_steps + 5):
stdscr.erase()
# Reveal columns up to this step
reveal_up_to = min(step * chars_per_step, total_cols)
for row_idx, line in enumerate(LOGO_ART):
lx = (w - max_logo_w) // 2
for col_idx, ch in enumerate(line):
if col_idx < reveal_up_to:
revealed[row_idx].add(col_idx)
display = []
for col_idx in range(len(line)):
if col_idx in revealed[row_idx]:
display.append(line[col_idx])
elif line[col_idx] == ' ':
display.append(' ')
else:
display.append(_random.choice(glitch_chars))
text = "".join(display)
# Color: revealed chars in cyan, glitch in dim
for col_idx, ch in enumerate(text):
if col_idx >= w - lx - 1:
break
if ch == ' ':
continue
if col_idx in revealed[row_idx]:
attr = curses.color_pair(C_TITLE) | curses.A_BOLD
else:
attr = curses.color_pair(C_DIM) | curses.A_DIM
try:
stdscr.addch(logo_start_y + row_idx, lx + col_idx, ch, attr)
except curses.error:
pass
# Version + brand below logo
if step > decrypt_steps - 3:
ver_str = f"v{VERSION} // Electric Entropy Lab"
safe_addstr(stdscr, logo_start_y + len(LOGO_ART) + 1, (w - len(ver_str)) // 2,
ver_str, curses.color_pair(C_ACCENT) | curses.A_BOLD)
stdscr.refresh()
stdscr.getch() # drain
time.sleep(0.05)
time.sleep(0.5)
# Phase 3: Flash and clear
stdscr.erase()
stdscr.refresh()
time.sleep(0.1)
# ─── Main ─────────────────────────────────────────────────────────── # ─── Main ───────────────────────────────────────────────────────────
show_intro = True
def main(stdscr): def main(stdscr):
if show_intro:
intro_splash(stdscr)
curses.curs_set(0) curses.curs_set(0)
stdscr.nodelay(True) stdscr.nodelay(True)
stdscr.timeout(int(REFRESH_INTERVAL * 1000)) stdscr.timeout(int(REFRESH_INTERVAL * 1000))
@@ -1430,6 +1587,8 @@ if __name__ == "__main__":
help=f"UI language: {lang_help}") help=f"UI language: {lang_help}")
parser.add_argument("--reset-lang", action="store_true", parser.add_argument("--reset-lang", action="store_true",
help="Reset saved language preference and ask again") help="Reset saved language preference and ask again")
parser.add_argument("--no-intro", action="store_true",
help="Skip the boot intro animation")
args = parser.parse_args() args = parser.parse_args()
if args.reset_lang: if args.reset_lang:
@@ -1458,6 +1617,9 @@ if __name__ == "__main__":
save_lang(lang) save_lang(lang)
current_lang = lang current_lang = lang
if args.no_intro:
show_intro = False
try: try:
curses.wrapper(main) curses.wrapper(main)
except KeyboardInterrupt: except KeyboardInterrupt: